#include "Windows.h"

class GameApp
{
private:
	TCHAR* szAppName;
	HWND hwnd;
	HINSTANCE hInstance;
	MSG msg;
public:
	GameApp();
	~GameApp();
	HWND GetHWND() {return hwnd;};
	bool InitWindow(HINSTANCE _hInstance);
	static LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM);
	void Int();
	void Run();
	void Destroy();
};